ARTIST
João Victor Ferreira
SOFTWARE
ZBrush, Maya, XGen, V-Ray, Photoshop
João Victor Ferreira is a character modeller, rigger and tools developer working across feature films and advertising. It took him four weeks to complete work on this friendly character piece. With his prior experience in tool development, Ferreira was able to write a script that would randomise the position and rotation of the leaves on the ground, meaning he wouldn’t have to do it one by one; “it’s always good to save time,” he tells 3D World.
Ferreira also favours using a falloff map inside the diffuse channel for the VRayFastSSS material, creating what he calls, “a subtle velvet look in the skin.” This, mixed with a V-Ray Blend Material, allows Ferreira to better adjust the specular reflection.
The look development…
