ARTIST
SOFTWARE
ZBrush, Substance Designer, Substance Painter, TopoGun, 3ds Max, V-Ray, Photoshop
This cool character concept took 3D artist James Lin roughly just over a month to complete in his spare time. Lin has worked intensively with a cutting-edge 3D anatomy company called Atomedge in Cape Town, South Africa for a year and a half, and has been freelancing since his student days. “For this project, I wanted to focus mainly on hard-surface sculpting in ZBrush and creating some really cool materials in Substance,” Lin tells 3D World. To sculpt fine details Lin first unwrapped the clean model, used Substance Painter to add some texture detail, exported the textures and then placed them back in ZBrush, where he used the exported height map from Substance to create sculpted detail.
“My…
