Nintendo All-Nighter At James O’Connor’s Place
I spent my 1999 school holidays trying to pull all-nighters with friends. It was very important to us (‘us’ being the rotating group of me and Matt and Sam and Dan and the other Matt) that we play Mario Party, San Francisco Rush, and Goldeneye for as long as possible. Our goal was always to forego sleep entirely, and damn the consequences. We never quite made it – typically we’d be protesting that we weren’t tired at 3, and asleep by 3:30 – but the ambition to play multiplayer games for as long as we could manage was pure. Years later, when online services had expanded to the point where even Nintendo, somewhat begrudgingly, had to start offering them, the company was still focusing a lot of its energy on the…