Yes, that’s a toys-to-life game on the cover of Edge. A genre you thought was gone for good following the demise of Disney Infinity and the disappearance of Skylanders. Yet Starlink: Battle For Atlas is an entirely different beast. Where Warner and Activision aimed their wares at the very young, Ubisoft’s game skews a little older. And that’s not just a matter of presentation: this is a tricky game set in a dynamic world that responds to your input, and your lack of it, the bad guys overrunning the entire solar system if you don’t keep them in check. The toys themselves aren’t just plastic playthings to be dropped, one by one, onto an NFC scanner; they’re modular, their components snapped off and on, the change reflected instantly in game,…
