COVER ARTIST
Leonardo Peñaranda
SOFTWARE
ZBrush, Blender, Photoshop
For most of us, we may never get the chance to put our skills to the test on a Hollywood blockbuster, or we may never want to. That doesn’t mean we have to keep our passions to ourselves, however. This issue we take a look at the ever-expanding world of custom toys and collectables, where 3D is fast becoming the tool of choice for designers and garage operators, so have a read from page 24 to see if this particular cottage industry is one that excites you, gathering some advice from the experts along the way.
As always, we also bring you insights into the industry, high-end training for your favourite software, and answers to your burning CG questions.
rob.redman@futurenet.com…
