To call Minecraft a successful oddity in the gaming world is an understatement. So much of our games discourse, like that surrounding film and television, places value in spectacle, immersion, big budgets and so on. Minecraft is an indie game developed by a small team, and has pixelated graphics, no cinematics, no dialogue, and is almost completely lacking in story and objectives (though some have been put in later versions of the game). Yet Minecraft is one of the top-selling games of all time, having sold over 72 million copies. To put that in context, the next-bestselling game, Grand Theft Auto V, has so far only sold 60 million copies.1 The game’s success has led to the company that developed it, Mojang, being purchased for US$2.5 billion by Microsoft, where…