Civilization VI has already been out for over twelve months, but developer Firaxis is planning for its future three, four, five years from today. This shouldn’t be a surprise. Its predecessor, Civ V, released in 2010 but didn’t really come into its own until its second expansion, Brave New World, three years later.
Out of the gate, Civ V was mostly praised for the way it broke with tradition, introducing a hex-based map and a one-unit-per-tile mechanic. But it took several years and two major add-ons to deliver religion, espionage and a satisfying cultural game, all crucial pillars of the series.
By contrast, “vanilla” Civ VI feels more feature complete than Civ V did; it already has solid religious, espionage and cultural options for those players who find war distasteful…